I have the beginnings of an idea for an Amber campaign.
night__watch keeps asking when I'll put my own game together, and I think I may have an angle.
There's been a lot of discussion on the amber mailing list lately about the nature of Chaos, specifically the Chaos in the first series.
It's got me thinking about non-wujcik interpretations for a lot of rules, like shapeshifting, logrus and sorcery. I'm ignoring the second series entirely, so that means no logrus a very different spin on shapeshifting and a few other weird things.
I have a setting in mind, so all I need now is a plot.
I'm considering running this as a PBeM, since the last thing the lot of us needs right now is another face-to-face campaign to try to schedule.
E-mail would also mean that I could let in non-local people.
Thoughts, comments, cheese?
There's been a lot of discussion on the amber mailing list lately about the nature of Chaos, specifically the Chaos in the first series.
It's got me thinking about non-wujcik interpretations for a lot of rules, like shapeshifting, logrus and sorcery. I'm ignoring the second series entirely, so that means no logrus a very different spin on shapeshifting and a few other weird things.
I have a setting in mind, so all I need now is a plot.
I'm considering running this as a PBeM, since the last thing the lot of us needs right now is another face-to-face campaign to try to schedule.
E-mail would also mean that I could let in non-local people.
Thoughts, comments, cheese?
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One is night__watch's current game.
The other, I hadn't read the Amber books, or seen the rulebook yet.
So ... whenever you're ready to go (and if you have the setting, the plot can work itself out ... trust me, e-mail games are long), you've got one player, already.